You can cycle through the options with F5 to quickly test them out. Only use this interlacing method as a last resort. This means that if there is heavy jitter, the video output will be extremely blurry since the two jittering frames will blend together. The Blend interlacer does frame-blending. "Blend" has the least amount of jitter."Bob" has reduced artifacts, but jitter can still occur. Artifacting is far too heavy to be usable. Many games will run fine with 'None', while others may experience artifacting or jitter. Most of the video options should be straightforward, with the possible exception of interlacing modes. It's very customizable, and you don't have to configure it beforehand. If you use a DualShock controller running under an XInput wrapper such as SCP Server, then this plugin is a no-brainer. Native DS3 controls with LilyPad-SCP - Import this with the 'Load Bindings' button in LilyPad's config.Įither that, or you can use the Pokopom XInput Plugin. Latest wxWidgets build (but its not compatible with Win7, 8 and 8.1 workaround because of fast memory implementation): v. You don't need workaround for this build. Don't expect any official support if you post logs showing you're using Windows XP, 7, 8, or 8.1.įor Windows XP, use this build. D3D11/D3D12 can crash occasionally, and it won't function as intended anyways. And lastly, always pick between Vulkan, OpenGL and Software. You'll also need to select Cubeb as the audio renderer. You'll need:įor starters, extract PCSX2 in a folder and then extract the 64-bit dxvk: d3d11.dll and dxgi.dll OR extract Reshade.exe: and rename "reshade64.dll" to "dxgi.dll" and then move this file next to the main PCSX2 executable.
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